name

streak

streak

Captain America: Super Soldier - 2011

Info ::

I began working on Captain America in 2010 as the solo prop artist on the project. Props are defined as any dynamic object (other than characters or effects) in gamespace that can be interacted with directly, or indirectly by the player or AI. Things like doors, destructible objects, animated objectives, etc. A short rundown of my duties on this project:

All in all it has been a very busy production, but I'm super proud of what I've accomplished! :)

Screenshots ::

Because the game has not yet shipped, I am limited to what I am allowed showcase.

 

Videos ::

A collection of 3dsmax play blasts of some of animated assets. These were concepted, modeled, rigged, and animated by myself.